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VULKAN Basics Training

The Training will be in C/C++ .

The Training will enable you to develop GPU accelerated Graphic-applications with VULKAN

Basic Skills in C / C++ are needed, or in a similar Language.

Basics VULKAN
Installation LunarG SDK
Basics of Vulkan
Buffers und Queues
VULKAN PIPELINE
Shader
+ Vertex Shader
+ Fragment Shader
+ Geometry Shader GLSL & Spir-V
...
..
.

Duration: 4 Days

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